Azimuth
A downloadable game for Windows
Disclaimer
This is an unofficial, independent project and is not affiliated with or endorsed by Microsoft, Xbox, or Playground Games.
The project does not include or distribute any game files or copyrighted assets nor does it employ any decryption or circumvention related mechanisms. Users are responsible for obtaining their own files and complying with applicable laws and license terms.
All trademarks and intellectual property belong to their respective owners. The software is provided “as is,” without warranties of any kind.
Keep in mind it's a 0.9 version so some rough edges are to be expected but releasing now will let me catch any remaining issues faster
Azimuth launcher is a wrapper that allows execution of Xbox One version of Forza Horizon 2 on Windows 11. It translates Xbox WinRT calls to Win32 and Xbox DirectX 11.X to desktop DirectX 12. Supported version of game is 1.0.0.64.
At first launch of azimuth.exe you will be required to point launcher to folder with game files (folder containing era.vbi, Mount/ and EmbeddedXvd/).
Wrapper is pretty lightweight and reaches 720p60 or 1080p30 on Steam Deck so whatever hardware you have that is on par of faster than Steam Deck with 16GB of RAM, you should be good to go
Main features:
- resoultions from 720p up to whatever resolution your display uses
- 30 or 60fps
- 3 graphics modes
- Low - Lower than Xbox One, close to a profile used by game for split screen mode
- Default - regular Xbox One level of graphics
- High - Shadows and reflections twice as detailed, shadows draw distance 3 times as big, car models from photo mode, 16x aniso filtering
- selectable antialiasing levels: off, MSAAx2, MSAAx4
There is naturally no Xbox Live so game plays in offline mode which means no multiplayer and achievements
| Updated | 10 hours ago |
| Published | 1 day ago |
| Status | In development |
| Platforms | Windows |
| Rating | Rated 5.0 out of 5 stars (2 total ratings) |
| Author | Almost There Games |
| Genre | Racing, Simulation |
| Tags | 3D, Arcade, Exploration, Open World, Relaxing, Singleplayer |
| Average session | About an hour |
| Inputs | Xbox controller |
| AI Disclosure | AI Assisted, Code |
Download
Click download now to get access to the following files:
Development log
- Few questions answered10 hours ago
- Update 0.9.712 hours ago
- Update 0.9.61 day ago
- 0.9.5 hotfix1 day ago
- Azimuth 0.9.0 pre-release2 days ago





Comments
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The project is looking really good. I only have two things to point out: the excessive aliasing, even with 4x MSAA (I remember it being pretty jagged on Xbox One too), and the weird audio mixing, which doesn't seem to balance the car sounds, music, and character voices very well (maybe something related to dynamic audio, whether in stereo or multichannel)
Is there a way to skip the launcher settings and go straight into the game?
Is DLSS possible?
Tried running on mac through crossover and got error

in logs got D3D12CreateDevice ... ID3D12Device3 failed HRESULT=0x80004002
Will the source code be published to github?
Hey! A friend showed me your mod yesterday, really cool project.
Funny coincidence though: I’ve been working on a music player app called Azimuth since July and I’m gearing up to release it soon. Since they’re totally different kinds of software I don’t think it’s a big deal, just wanted to give you a heads up so neither of us is surprised later. Happy to chat if you want to!
No probs, good luck with the release
There are some audio stutters and 1% frames can drop to 15-21, but other than that -- thank you for this port! Finally FH2 on PC!
V.0.9.7
Bro this runs silky smooth, its amazing!!!!, only one issues i got was infinite loading times at 60fps, i resolved it by putting it on 30fps, take that into account if you can, but rn i didnt saw any graphical errors and it runs really well, one question do you think you could use your tools for other non-microsoft games like the UFC titles or even COD (only to get a real offline version of those games with splitscreen) but anyway this is awesome dawg!!!!!
this fixed my infinite loading issue for the car meet
Frame pacing fixed or real-time? If fixed then try real time and 60
bro in both realtime and fixed i get infinite load times at 60fps, in fixed with 30fps everything works normally
Also how can i get the fast and furious standalone dlc version to work?
It will be supported in future update, btw are you on windows or linux? I'm trying to narrow infinite loading issues
Win 11, Gpu: RX 580 8gb VRAM, CPU: AMD Ryzen 5 5600GT, RAM: 16GB
Thanks, ill keep an eye on that
just to add to this, i tried both on windows and linux. both os's had infinite loading issues at 60 fps.
Tried this on my PC and it is silky smooth. Exceptional work! :)
My specs for anyone thats interested:
OS: Windows 11
CPU: Intel Core i3-10100 (4 cores, 8 threads)
GPU: NVIDIA GeForce GTX 1060 6GB
RAM: 16GB DDR4-3200MHz (2 x 8GB)
EDIT: Okay, it isnt as smooth in city areas with some 1% frame drops and stutters (Nice for example) but its still playable and is significantly better than the Xbox 360 version. Amazing that this was done in the first place.
i have found the first real progress blocker, when i try to enter the nice massena car meet, the game infinitely loads. there is no error in the logs. i am on arch linux on update 0.9.7 using ge-proton 11.7
does it happen all the time?
yes everytime
did you try other proton versions?
i will try proton experimental right now
still happens on proton experimental
Amazing man quick question does it support adding dlc content too
Thanks again for the time you spent creating yet another great gaming experience for us to enjoy! I just finished maing an icon for the project launcher to put on my PC's desktop and thought I'd share it here if anyone else wants to use it.
Cheers 🙏
POOTERMAN
https://www.deviantart.com/pooterman 🖍️
is there keyboard support?
Hi 👋 Any chances of a MacOS version?
Hey bro, the game is extremely smooth but I have that infamous synchronizing drivatars bug, always stuck at 8/11 and it never goes past it.
what version and what settings?
this is great, one issue i have though.
the loading screens when i enter a race never seem to end, i can fix it if i minimize the window and keep it there for a bit and the race loads and i can fullscreen again. i saw in the latest update (0.9.7) its supposed to log when a loading screen never ends but i waited 3-4 minutes and nothing was logged.
i am running arch linux using ge-proton 11.7
getting "the D3D12 driver cannot open heaps over existing memory at azimuth+0x3c7b3" a few seconds after opening the launcher, running through wine/wine dev/crossover on mac m1 pro
Is there a Linux veersion as well?
works great through proton
Works on steam deck so on Linux PC also works ? What's about dlcs like storm island ? I have FH2 in box version and i need to buy blu-ray optical drive to get game's files ?
get an omnidrive compatible blu-ray drive
Will you add support for 21:9, 4:3, and other aspect ratios in future updates would be very much appreciated.
Will work on WIN10?
Yes, it works on Windows 10.
I'm sorry for a lame question but I've got an original ISO of the game, I extracted it via "XBOX360 ISO Extract" but I can't see any files listed in the instructions like era.vbi or AppxManifest.xml that Azimuth is asking for. There is a bunch of other files, the whole folder consist of 2838 files and uses 7,15 GB of disk space, so it seems that I extracted it correctly but there are no required files.
What am I missing here?
This is for: Xbox One version of Forza Horizon 2.
I thought that Xbox One uses the Xbox 360 version of the game. Now I know there is a dedicated version for Xbox One. Thanks!
Again, I know it was a really lame question. Sorry, Guys!
It's fine :)
Everyone makes mistakes, aaand... the Xbox One version is very different once u experience it ^^
Good to know!
I need to find it somewhere ;)
Remember, no talking about piracy here or there will be bans
Is there a discord community for this? if yes, please share the link
Tengo este juego digitalmente en mi cuenta de Microsoft, ¿cómo puedo descargarlo sin tener una consola?
Will the game have functional DLC?
Do you think a similar solution could also be made for FH3? Yes, there already exists a PC port but it's a UWP app that requires various Microsoft Store apps to function, which means the game folder and files are also completely locked down for modding, unlike the console version which has no encryption.
Oh nice! I'll give this a try on my steam deck as loved this on my 360. I'd also love it if you did the same for the classic Battlefield Bad company, as that classic never got a windows port.